Portfolio
Magic Audio Design Tutorial (2024)

Re-designed gameplay footage from Diablo IV and created a full breakdown.
Planet Zoo (2019)

Real time obstruction and propagation in a user generated and user camera controlled environment
talks and presentations
GDC 2021 - Audio Track

How Distance has changed the sound of our games - A deep dive on Frontier Developments run time Voice Managment and Wwise side implementation.
Dynamic Mixing at Scale

Join us this month on Wwise Up On Air as we talk with the Game Audio Development team at Frontier Matthew Florianz, Will Augar and Jim Croft about managing performance and the role Wwise plays in the story of dynamic mixing at scale.
Develop 2017 - Game Audio Talk

A breakdown of audio in Planet Coaster at the Develop Gamedeveloper Conference in Brighton
Elite: Dangerous Sound in Space

Audio Breakdown of Ships, Weapons and Ambiences
Planet Coaster Community Stream

Community Stream : Ride-, coaster- and crowd-audio, obstruction, occlusion, music and design - with Bo Marit and Jon Ashby.
VR World Congress 2016

Matthew Florianz & Yogi Klatt (Frontier Developments) Elite Dangerous Audio
Control Conference 2015

Elite: Dangerous Sound in Space Talk in Utrecht during Control Conference
game audio showreels
Sonic Branding (2015)

I think of user interaction as a means to organise specific tasks into particular sequences
Jurassic World Evolution (2018)

Overview of audio systems and implementation in a user generated and user controlled-camera environment. Project Audio Lead
Project Highlights (2014-2024)

Audio work spanning 2014 to 2024
Planet Coaster Alpha 2.1

Runtime Coaster audio, reflection and tunnel reverbs. (2016)<
Little Big Planet - Hub (2014)

Overview of audio systems and implementation in a user generated and user controlled-camera environment. Project Audio Lead
The Chronicles of Spellborn

Open world mmorpg showreel featuring monsters, soundeffects, ambiences. (2005/2009)
projects and miscellaneous
Granular Texture Generator

Game Audio Toolkit - Approaches, Ideas and Implementation specific to game audio (2020)
Conceptual Horror

A breakdown of audio in Planet Coaster at the Develop Gamedeveloper Conference in Brighton
Among Purgatory Pillars

Ambient Environmental Soundscapes - From the music release "A River Buried in Sand"
Frontier Development, Sumo Digital, Media Molecule, Khaeon Gamestudio, Khaeon Games, Activision / Contact Data © 2023 Frontier Developments, plc. All rights reserved. Frontier and the Frontier Developments logo are trademarks or registered trademarks of Frontier Developments, plc
Elite © 1984 David Braben & Ian Bell. Frontier © 1993 David Braben, Frontier: First Encounters © 1995 David Braben and Elite Dangerous © 1984 - 2023 Frontier Developments Plc. All rights reserved. 'Elite', the Elite logo, the Elite Dangerous logo, 'Frontier' and the Frontier logo are registered trademarks of Frontier Developments plc. Elite Dangerous: Odyssey and Elite Dangerous: Horizons are trademarks of Frontier Developments plc. All rights reserved.
Planet Zoo © 2023 Frontier Developments plc. All rights reserved. Planet Coaster © 2023 Frontier Developments plc. All rights reserved.
Jurassic World Evolution 2 © 2022 Universal City Studios LLC and Amblin Entertainment, Inc. All Rights Reserved. © 2022 Frontier Developments, plc. All rights reserved.
Planet Coaster © 2023 Frontier Developments plc. All rights reserved.
©2014 Sony Computer Entertainment Europe. LittleBigPlanet is a trademark of Sony Computer Entertainment Europe. Developed by Sumo Digital Ltd.
Tearaway™ Unfolded © 2018 Sony Interactive Entertainment Europe. Published by Sony Interactive Entertainment Europe. Developed by Media Molecule. “Tearaway” is a trademark of Sony Interactive Entertainment Europe. All rights reserved.
F1® Manager 2022 Game - an official product of the FIA FORMULA ONE WORLD CHAMPIONSHIP. © Frontier Developments, PLC. All rights reserved. THE F1 FORMULA 1 LOGO, F1 LOGO, FORMULA 1, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX AND RELATED MARKS ARE TRADE MARKS OF FORMULA ONE LICENSING BV, A FORMULA 1 COMPANY. THE F2 FIA FORMULA 2 CHAMPIONSHIP LOGO, FIA FORMULA 2 CHAMPIONSHIP, FIA FORMULA 2, FORMULA 2, F2 AND RELATED MARKS ARE TRADE MARKS OF THE FEDERATION INTERNATIONALE DE L'AUTOMOBILE AND USED EXCLUSIVELY UNDER LICENCE. ALL RIGHTS RESERVED. THE F3 FIA FORMULA 3 CHAMPIONSHIP LOGO, FIA FORMULA 3 CHAMPIONSHIP, FIA FORMULA 3, FORMULA 3, F3 AND RELATED MARKS ARE TRADE MARKS OF THE FEDERATION INTERNATIONALE DE L'AUTOMOBILE AND USED EXCLUSIVELY UNDER LICENCE. ALL RIGHTS RESERVED.
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